#pragma once
#include "Video.h"


class GUI
{
public:
	GUI(void);
	~GUI(void);
	void init(Video *v);
	void desenhaGUI(GamePlay *gp);
	void desenha();
private:
	IGUIStaticText *guiHP,*guiMP,*guiHPtotal,*guiMPtotal,*guiDef,*guiForca,*guiLevel,*guiExp;
	IGUIStaticText *MguiHP,*MguiMP,*MguiHPtotal,*MguiMPtotal,*MguiDef,*MguiForca,*MguiLevel,*MguiExp;
	IGUIEnvironment* env;
	IGUISkin* skin;
	IGUIFont* font;
	stringw hp,mp,hptotal,mptotal,def,forca,level,exp;
	stringw Mhp,Mmp,Mhptotal,Mmptotal,Mdef,Mforca,Mlevel,Mexp;
};
